Display Experts Jointly Working upon VR Headset that Can Axe Screen-Door Effect

November 28, 2016, By Sanjeev Ramachandran

Virtual Reality is an interesting, yet strange domain. We have seen numerous headsets coming out to the market ranging from the entry-level ones powered by smartphones, to the upper-tier ones that comes with distinct displays. There are a few technical variations that draw the line between these two, and this exact dissimilarity is what is standing as the blemish in virtual reality viewing experience; Screen-Door Effect.

Thankfully, the tech-world is not shying away from solving this. Japan Display (JDI), a collaboration of industrial display giants that include Sony, Toshiba and Hitachi, is now on works to address the issue with a new headset that merges the specification to kick out screen-door effect from its VR headset.

VR Headset

Speak of the smartphone-powered VR headsets, and what we have on table is the high-resolution smartphone displays. However, that’s not what is solely required for a better VR viewing experience. Smartphones aren’t particularly designed for VR viewing, which means that they never come with higher refresh rates.

For a better VR experience, refresh rates are something that cannot be neglected and lower refresh rates means there’s a better chance for videos to appear with motion blurs. The higher end segment of the VR headsets have solved this by bringing in displays with 90Hz refresh rates by default. However, these separate-display headsets do not offer stunning resolutions like that of a smartphone. The result, there is an image-breaking effect produced that becomes more exposed with lower pixel density counts.

JDI is now addressing the issue with its new VR headset that arrives with 90Hz refresh rate along with a stunning pixel count of 1,440 x 1,700 pixels. And that’s inside a 3.42-inch screen which makes the pixel density equal 651ppi. That’s a count which none of the VR headset nor smartphone delivers at this point.

A couple of screenshots have also been revealed that reflects the absence of screen-door effect in JDI headsets, and it looks impressive. However, it’s still a 3.42-inchs screen, and the task ahead for them is to make it fall in line with today’s average smartphone display size. If that can be attained, the future looks pretty much bright for VR.

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