Holographic Games Might be the Future of Video Gaming; Infinite Z Joins Hands with Unity

October 11, 2012, By Sanjeev Ramachandran

Thinking of 3D gaming, the only conclusion any one can come up with is that it has been a total disaster till now. But to revamp the industry in pushing forward the Holographic technology, Infinite Z has joined hands with Unity.

It’s quite a challenge for the firm to introduce holographic technology and the partnership with Unity will definitely build a fan platform for a good start-up.

These won’t be the regular flat holograms that players can barely control; i.e. these won’t be like the ones from SEGA’s Time Traveler arcade game.

Both companies assure that this interface will do a lot more than just making images appear to be coming out of the screen. These images will virtually respond to movements and touch that allow designers and players to directly interact with virtual-holographic simulations as if they were real physical objects.

The license agreement between Infinite Z and Unity will further enable serious game designers with innovative tools for those looking to increase realism within virtual simulations or visualizations.

To make developers in building their own Unity based applications, Infinite Z is providing open source application code, zSpace Labs, allowing developers to easily port their application into zSpace.

Through the use of zSpace and the power of the Unity development platform, designers can create truly immersive 3D experiences. Infinite Z is holding a webinar for Unity developers on October 16 at 11:00 am PT, “How to Bring Your Unity Application to Life,” which will present tips and tricks for developing apps with the gaming engine within zSpace.

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