Batman: Arkham City Will Have Close To 3 Hours Of Cutscenes

August 10, 2011, By Christian Davis

Cutscenes are exceedingly important in story driven games. Moving the plot along with a nicely detailed and big budget movie quality scenes can really be the difference on what makes something a “Triple A” title. The first Batman game from RockSteady was phenomenal in every aspect, but especially with the story. Hopefully it’s repeated again with the sequel, especially with almost 180 minutes worth of cutscenes.

According to the UK ratings board, when the game was passed with no cuts made, it maintained a “submitted run time” of 165 minutes which is the equivalent to 2 hours and 45 minutes. Some may think it’s too much as shown with the negative criticism that betided Metal Gear Solid 4, but I fully support this.

There were a lot of cutscenes in Arkham Asylum and it worked fine. Arkham City is a larger, more open game in comparison to it’s predecessor. It can easily take on more cutscenes without it feeling like you’re watching a game rather than playing it. Besides, who doesn’t want to see Batman fight the plethora of villains in nicely rendered CG glory?

Arkham City is set to release on October 18th on the Xbox 360 and Playstation 3.

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