Borderlands 2 was officially announced earlier this month by 2K Games and GearBox Software and everyone is uncontrollably excited. This month’s issue of Game Informer will let gamers in on a lot of information about the upcoming title, but thankfully, some of those details have found their way onto the internet.
Gearbox and 2K Games are changing a lot of things in Borderlands 2 but they are keeping some of the elements that made Borderlands such a successful game:
- Co-op will stick to 4 players.
- Different Variety of Vehicles, one being a Bandit Technical.
- Eridium, can be used to enhance weapons or are the only currency to purchase the most powerful weapons in the world.
- The original Vault Hunters will be support NPC’s.
- Bandits now have their own brand of weaponry.
- Weapons can have custom decals and enhancements.
- Enemies are more responsive, and actually interact with each other better.
- The players will also have interacting dialogues, similar to those in Left 4 Dead.
- Each manufacturer will have their own visual styling/theme. The purpose of this is to be able to easily identify a weapon’s manufacturer and quality by simple looking at it. No manufacturers will have the same looking gun.
- NPC’s will be fully animated and move around their locations, interacting with objects within their locations
- Gearbox wants to make 4 seating standard on each vehicle
- Class mods and Artifacts will be returning
- Borderlands’ 2 skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch.
- 2 Gunzerker Skills were mentioned. One, increases the fire rate of any weapon the longer the trigger is held down. A second, while Dual-wielding, increases accuracy with same class weapons, or doubles damage for different class weapons.
There is no official release date for Borderlands 2 yet but fans of the original can’t wait to hear more news on highly anticipated sequel.