Twisted Metal Delayed Until 2012

August 5, 2011, By Christian Davis

The vehicular combat game coming from the creative mind of David Jaffe won’t be making it’s October appearance after all. Why the delay? It just needs more time to be amazing he explained in a post on the Playstation Blog.

“If we shipped Twisted Metal tomorrow-–going off the response from folks who have played it—I assure you, it would never be a bad game. Not even close. But we’re aiming for a heck of a lot more than that! With Twisted Metal we plan to ship a multiplayer classic. We plan to ship the best Twisted Metal ever made. We plan to convert a lot of folks who think vehicle combat is a relic best left to 90′s nostalgia. And we plan to explode the belief that the only relevant kind of shooter is a first person one (or a 3rd person one, where you play a human… with a tee shirt not all the way tucked in …).

Most importantly, we plan on treating you – the kind folks who play our game (and pay our bills) – like the VIPs that you are. You only deserve our best and we appreciate your understanding as we take a little more time to guarantee that our best is what we deliver.”

With a reason like that, delay the game as many times as you want. We’ll wait patiently.

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