Bethesda Announces Dishonored

July 7, 2011, By Christian Davis

Arkane Studios and Bethesda have teamed up to release a brand new IP called Dishonored. The first person shooter is already sounding like a great game especially with it being under the direction of Raphael Colantino, lead designer of Arx Fatalis,  Harvey Smith, the lead designer of Deus Ex, and Viktor Antonov, the artist behind Half Life 2’s City 17 is even lending a hand.

“At Arkane we have a passion for creating deep, immersive game experiences,” said Colantonio. “To be able to finally share details of our project is both extremely exciting and satisfying.”

Details for Dishonored will be revealed exclusively in the August issue of Game Informer magazine which ships this July. There aren’t many details on the game yet, but the guys over at Game Informer have already seen it and they’re loving it:

We’ve seen the game running, and now we share Colantonio and Smith’s vision too. Dishonored is the antithesis of a edge-of-your-seat roller-coaster ride. It’s a game about assassination where you don’t have to kill anyone. It’s a game about infiltration where you can set up traps and slaughter the entire garrison of an aristocrat’s mansion rather than sneak in. It’s a game about brutal violence where you can slip in and out of a fortified barracks with nobody ever knowing you were there. It’s a game about morality and player choice where the world you create is based on your actions, not navigating conversation trees.

Dishonored is set to release on Xbox 360, Playstation 3, and Games for Windows in 2012.

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