Brink Has 102,247,681,536,000,000 Character Variations

May 6, 2011, By Christian Davis

Character creation and customization is a big part of Bethesda’s upcoming first person shooter Brink. How big are the numbers exactly? Some go into the quadrillions.

Here are the numbers that the  masterminds over at Bethesda have added up:

  • Voice Packs: 8
  • Number of ways to die: 45
  • Individual weapon sounds: 4,500
  • Lines of Dialogue: 26,000
  • Minutes of Music: 60
  • Weapon attachment combinations (not counting for Resistance variations or pre-order content): 4,963
  • Unique Security Characters (not counting minor tint variations or body types): 4,530,240
  • Unique Security Characters (not counting minor tint variations but including body types):13,590,720
  • Unique Security Characters (including minor tint variations, but not body types)15,775,119,360,000,000
  • Unique Security Characters (including minor tint variations and body types) 47,325,358,080,000,000
  • Unique Resistance Characters (not counting minor tint variations or body types): 4,530,240
  • Unique Resistance Characters (not counting minor tint variations but including body types):13,590,720
  • Unique Resistance Characters (including minor tint variations, but not body types): 18,307,441,152,000,000
  • Unique Resistance Characters (including minor tint variations and body types): 54,922,323,456,000,000
  • Total Unique Characters (including minor tint variations and body types): 102,247,681,536,000,000

When the game ships on May 10th in the States and May 13th world wide, there should be no character that looks the same at all.

 

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